Saffron Designs · 3D Division

We build
worlds.
Not just websites.

A dedicated 3D studio inside Saffron Designs. Unreal Engine 5.8. Blender Cycles. Three.js. We craft cinematic product renders, interactive brand experiences, and real-time 3D that makes clients stop scrolling and start converting.

The pipeline

One studio. Three engines.

Three.js / WebGL
Real-time in-browser 3D. Interactive product viewers, particle systems, scroll-driven narratives.
Blender Cycles
CPU path-traced 4K/8K hero renders. Zero GPU cost. 60-second turnarounds.
Unreal Engine 5.8
Nanite + Lumen. Pixel Streaming. Real-time ray-traced product visualization.
Asset Flywheel
Every render cached. Every asset reusable. Marginal cost drops with each client.
0
Render Engines
0
Second Render Time
0
K Resolution
0
GPU Cost
Live now

Drag it. Zoom it. Feel it.

SAFFRON TORUS KNOT · REAL-TIME
Drag to orbit · Scroll to zoom
What we deliver

Capabilities that close deals.

Hero Product Renders

8K path-traced product shots on marble plinths, with brand-locked palettes and golden-hour lighting. Ready for web, print, and social.

8K EXRPBRBrand Palette

Interactive 3D Viewers

Real-time Three.js product viewers embedded in client websites. Drag to orbit, scroll to zoom, click to swap colors. No plugins needed.

WebGL60fpsEmbed

Cinematic Video Ads

5-30 second product reveal videos with turntable motion, particle effects, and brand-locked color grading. Ready for Instagram, TikTok, YouTube.

4K MP460fpsSocial Ready

3D Brand Identity

Logo systems in 3D space. Animated rotations, metallic/glass materials, brand-locked color systems. The logo becomes an experience.

3D LogoAnimationStyle Guide

Pixel Streaming

Unreal Engine 5.8 Pixel Streaming — real-time Nanite/Lumen rendered at 60-120fps, streamed to any browser. The most advanced web 3D on the planet.

UE 5.8LumenWebRTC

Particle Systems

Niagara-style particle effects for web. Saffron threads weaving into gold, jewelry assembling, logos dissolving. Scroll-driven, interactive, unforgettable.

NiagaraGSAPScroll-Driven
The advantage

The asset flywheel.

Compounding

Every render makes the next one cheaper.

Every asset we create — lighting setups, geometry, materials, palettes — goes into a cached library. The next client who needs a "luxury watch on marble" pulls from cache, not from scratch.

First render: 90 minutes cold start. Subsequent renders: under 60 seconds. Over 6 months, this is the difference between "we render once per project" (everyone else) and "we have a proprietary 3D asset library powering every site" (Saffron).

$0
GPU Cost
60s
Re-render Time
Asset Cache

Your brand in three dimensions.

Book a 3D discovery call. We'll show you exactly what your product looks like in real-time 3D — before you commit.